I now have a backbone that allows me to build Facebook games on a:
graph.API <-> Jscript <-> FLASH (AS) <-> PHP <-> SQL bridge.
My test app (which is in a broken prototype phase) is http://apps.facebook.com/winterland
I've spent very little time on the app itself, whereas this is primarly an excercise in the backend stuff. Now that I have my own "engine" (really a bunch of PHP, AS, JS files) I can build almost any type of game with social connectivity. Neat!
Feel free to give it a try and report any bug data / feedback to sdesilets@gmail.com
Early users will have a distinct advantage as the app comes online. :)
How did you get your game on Facebook? Did you have to pay them?
ReplyDeleteAnyone can register an app, really. All Facebook is doing is loading an app from *your* server into an iFrame. If you want to tap into their social graph.api, that's where the real work begins
ReplyDelete